地球资源数据云——数据资源详情
该数据集《Video Games Playing Reason》主要用于监督学习任务,数据形态以表格为主。 题目说明:Exploring Motivations and Patterns: An In - Depth Analysis of Video Game Engagemen 任务类型:表格监督学习。 建议流程:先做缺失值/异常值处理与特征编码,再比较逻辑回归、随机森林、XGBoost。 评估建议:使用分层切分或交叉验证,优先关注 F1、Recall、AUC 等分类指标。 可用文件:VideoGameUsage_Profile.csv。 This is a simple survey dataset conducted within my computer science department, involving participation from over 100 students. The primary focus of the survey was to identify the reasons why computer science students engage in playing video games. The survey comprises only seven questions, including age, gender, whether the participant plays video games, student status, favorite game, most played game, and the most important reason for playing games. The findings reveal that a majority of participants indicated playing games for entertainment purposes.

该数据集《Video Games Playing Reason》主要用于监督学习任务,数据形态以表格为主。 题目说明:Exploring Motivations and Patterns: An In - Depth Analysis of Video Game Engagemen
任务类型:表格监督学习。
建议流程:先做缺失值/异常值处理与特征编码,再比较逻辑回归、随机森林、XGBoost。
评估建议:使用分层切分或交叉验证,优先关注 F1、Recall、AUC 等分类指标。
可用文件:VideoGameUsage_Profile.csv。
This is a simple survey dataset conducted within my computer science department, involving participation from over 100 students. The primary focus of the survey was to identify the reasons why computer science students engage in playing video games.
The survey comprises only seven questions, including age, gender, whether the participant plays video games, student status, favorite game, most played game, and the most important reason for playing games. The findings reveal that a majority of participants indicated playing games for entertainment purposes.